GAME OF THE MONTH
COLLECTION!
LEGEND
OF ZELDA: Ocarina of Time/Master Quest
(Nintendo,
March, 2003)
In
a unusual twist of faith, Nintendo hypes their big GameCube Zelda game
(The Wind Waker) by giving away copies (if you pre-order the Wind Waker)
of this exclusive double feature, enter the Legend of Zelda Ocarina of Time/Master
Quest. Not only does the famous Nintendo 64 game make a surprise
return to the video game scene but this disc also comes with several bonus features
like slightly improved graphics, various demos, and Nintendo even threw in the
lost Master Quest game which is a minor alternation of the original Ocarina
game. Zelda fans are not only going to love the price here but they are also
going to love playing this old game all over again!
So you probably asking yourself, what is this new Master Quest game anyway?
A few years ago, Nintendo had big plans to release a new version of the Legend
of Zelda Ocarina of Time on the Nintendo 64 Disk Drive unit. This prototype
game was code named URA and it was basically a remixed version of the original
mega hit game, the idea was to increase the replay value of the Ocarina of Time
by altering some of the dungeons a little. Nintendo also did this source of
thing with their first original Legend of Zelda for the old NES but back then
we called this the 'Second Quest'. Needless to say that Nintendo canceled this
idea and game after they trashed the Disk Drive add on (the DD unit was only
released in Japan but to weak reviews) and URA just disappeared in the process.
Sure, there isn't a lot of changes to the original Ocarina
here in the new Master Quest (everything is exactly the same up in to some of
the dungeon rooms) but if you really loved the first game then the new dungeon
puzzles are more than enough here to replay this awesome adventure all over
again. I easily got into Master Quest's new brain teasers, and trust me, these
new puzzles will test any Zelda pro. I only wish that Nintendo would have done
more to make the bosses tougher, change the places where some the items are
hidden, and make money more difficult to attain. Both games look, sound, and
control the same as well so don't expect Master Quest to be graphical enhanced
or anything like that.
With all this talk about this new Master Quest here and we can't forget that
Nintendo even threw in the first Legend of Zelda Ocarina of Time on this disc
as well. Anybody remember the war between the N64 and Playstation? Although
the Sony Playstation was the clear winner during the late 90's, Nintendo didn't
give up without a good fight. On November 24, 1998 the Legend of Zelda Ocarina
of Time was released on the Nintendo 64 and it proved to be one of their greatest
creation's ever! The game won high praise (and tons of awards) for it's unique
time traveling game play, stellar fantasy based graphics, and an lengthy journey
across a absolutely huge landscape. Zelda came back in a big way and now we
can play it on the Game Cube!
Since both games have
the same story line, here's the low down on the game's plot if you didn't already
know it. You play the role of Link, a young boy who lives in the forest with
elves, the problem is that Link isn't really a elf but he still doesn't know
his real identity yet. As Link is trying to discover who he really is, a man
named Ganondorf is trying to conquer the peaceful land of Hyrule. Only the young
princess Zelda knows Ganondorf's true intentions and only you can help her before
this mysterious evil man takes over the entire world. It will be no easy task
as Link has to worry about several factors on his mission. Things like the time
of day, his interaction 6 different races, and even time travel play a role
in the game. If that wasn't enough, you can play the young 10 year old Link
of the present and the 17 year old adult Link of the future. Can you survive
in two different realities?
Nintendo didn't just port over the Nintendo 64 to the Game Cube, they spiced
up the old girl to appeal to the newer generation. If you look closely, you'll
see the game's polygons have been cleaned up a little and the colours are brighter
too so the graphics look a little bit better at least. Sadly, the game still
runs on a weak frame rate and the pop up problems remain too, so it's not using
the full power of the Game Cube (just compare this to other big games like Metroid
Prime). I guess Nintendo didn't want to improve the graphics too much so that
it didn't over shadow the Wind Waker. The disc also has a new 10 second loading
screen before the games actually start and there are some slight pauses while
you are surfing through menus now. No big deal.
Although Nintendo sharpen the graphics a little, I barely noticed any improvements
with the music (if there really is any) in these games. The music tracks still
sound a little muffled during certain situations despite the transfer to a disc.
The music in the Super Nintendo's Zelda is way superior to what's on here. A
shame really but you can't win them all. I did like the various notes and grunts
found here though. The sound effects are sure a saving grace for some second
rate music.
The controls of course have been altered to fit on that GameCube controller
(sorry N64 freaks, there is still no way use a N64 controller on the Nintendo
GameCube at the moment).
Now the famous Z targeting system (when you lock on to a object) is now known
as the 'L' targeting system. You use the lock on effect to keep a direct eye
on opponents or if you wish to speak to someone from a distance, other than
the button change, this feature still remains the same. Although the some of
the buttons are in different places now, I wouldn't really call it better. Using
the C stick for extra items feels unusual because it seems too far away from
that giant green button. You can also use the X, Y, Z buttons for the other
items but they feel even worse then the C stick. I would have also liked to
have been given more camera options so some scenes were easier to see but unfortunately
it still has the limited set of views that were on the Nintendo 64. Overall,
despite some minor rants, the game controls fine and after a few hours it becomes
second nature.
Legend of Zelda Ocarina of Time/Master Quest is everything that Resident Evil
2 and Resident Evil 3 on Game Cube should have been. First off this game actually
gives you a reason to play the adventure over again (a la Master Quest) even
though the story is the same. Secondly, this Zelda disc is only a few bucks
or maybe you could just get it for FREE!! Nintendo could have sold this separately
and made some bonus cash on the side like Capcom did (SELL OUTS!!) but Nintendo
is not that kind of company. Just look at the scary 49.99 each for Resident
Evil 2 and Resident Evil 3, that's just wrong! Besides, you can give me Zelda
over Resident Evil any day. Nintendo also included 7 short but sweet demos on
the game's like the Legend of Zelda the Wind Waker (very smooth), Wario World
(looks kind of good), Metroid Prime (never heard of it.......), Legend of Zelda
a Link to the Past (the Game boy Advance version of Zelda), and lots more. None
are playable unfortunately.
The Master Quest may disappoint some hardcore Zelda fans who are looking a more
serious upgrade to one of the best adventure games of the late 90's but at the
same time, beggers can't be choosers. Lets face it, Ocarina of Time is a great
game and all but is there any reason to play it after you completely finished
it? Not really. The Master Quest gives us another chance to play one of our
favourites all over again, plus in the process you realize just how great the
original really was to begin with. "That's all I really wanted!" The
Legend of Zelda Ocarina of Time is back and it's just as addictive as ever and
I hope Nintendo gives me another Master Quest game next year or something (fat
chance, but if enough of us complain then maybe we could something going, eh?).
rating 87/100
For 1 player only
graphics:
6/10
sound: 6/10
gameplay: 10/10
LEGEND OF ZELDA The Wind Waker
(Nintendo,
March 26, 2003)
Since the first Legend of Zelda had made its debut way back in 1987, the series
set the standard for what a good adventure game should be. Sadly we don't see
a new Zelda game as often as we would like, so when Nintendo releases a new
one it had better be something really special. In a very controversial move,
this new Wind Waker Zelda features a very goofy looking young Link with tiny
little legs and big eyes oppose to the more grown up style we seen before in
the N64 Zeldas. The entire game now sports cartoon-like cel shaded 3D graphics
plus there are also some new musical notes, and a great new water theme introduced
to the mix. So is the new water based Zelda here any good or is it too childish
in design? Here is my thoughts on Nintendo's new take on the Zelda series.
Many years have passed since Link from the Ocarina of Time defeated the evil
Ganon in a epic battle and thanks to 6 sages of Hyrule, Ganondorf was sealed
away in a alternate universe. Ganondorf has now finally escaped his sealed prison
and he wants to get even with the descendants of both Link and Princess Zelda.
The problem with Ganondorf's plan is that he is not quite sure who the descendants
are so he's just kidnapping innocent girls with long ears in hopes of finding
Zelda's heir.
Here is where you come in: You play the role of a young man living on a peaceful
island with his family. This boy is now old enough to be dressed as the hero
of time. Unfortunately, he is less than excited to be getting some funny looking
green clothes for his birthday (would you wanna look like a elf?). So what is
so special about these green clothes anyway? They are given to young men to
symbolize the first legendary Link and they are used for finding another great
hero just in case evil were to rise again. This island kid is a very unlikely
hero but he doesn't have much choice as the story progresses. Things get more
serious for the young boy when he sees a girl fall from the clutches of a giant
bird and she lands in the local forest. Here is where a young man's long adventure
begins to fight the forces of evil.
The new Link doesn't live in the same huge land of Hyrule anymore, this new
mystical world as changed as the generations has passed. Now this land in covered
mostly in large bodies of water (anybody remember the movie WaterWorld?). You
must now travel by sea to get to a another island that may have important items
or clues on your journey and that's where your new boat comes in.
Your
boat actually has a mind of its own and he can give you hints on where your
suppose to go on your quest. It sounds really cool at first but this wacky boat
can also decide not to go anywhere until you finished your objective on a certain
island. This makes the game a little linear in design and some may be annoyed
by this. I don't remember this sort of thing happening on the first Legend of
Zelda? Speaking about the other Zeldas, there was always some form of great
power that Link would be able to process to help him on his way like being able
to travel through time, controlling the seasons, and much more. In the Wind
Waker the new Link can control how the wind flows by a magic wand. This can
help you discover some secrets or this can help you rip across the sea.
Traveling by water can be chore in itself. First you need to see if your boat
friend will let you sail to begin with after talking with him, then you need
to set the direction of the wind if needed, and then you have to be sure that
your Sail is equipped as well. You can use the X, Y, Z buttons for your Sail
that can be bought early in the game so you better be sure to have that equipped
too. Fortunately sailing by sea isn't all that bad because there are many tiny
huts, shops, and hidden treasurers shattered all over the place. The brings
us to the other various items you can find in the game's dungeons like the usual
Boomerang, Grappling hook, Bombs, and other well known Zelda goodies. You can
find some newer stuff that have never been seen before like different monster
tokens that serve many purposes plus your magic wand can do more than control
the wind here.
Nintendo even lets you use the Gameboy Advance to GameCube link adapter here.
Simply talk to the imprisoned 35 year old elf wanna be Tingle (who was first
introduced in Majora's Mask) and if you free him then he'll give you a toy Gameboy
Advance. You also need a Gameboy Advance for this option
and if the transfer goes through you now get to see Tingle's exclusive menu
on your GBA. Mister Tingle can drop you useful hints, give you power ups, and
lots more but many of these services are not free so be prepared to folk over
some rupees. This feature is completely optional since its not needed to complete
the game but if you got the goods then this can be very useful tool.
If you already played the Legend
of Zelda Ocarina of Time/Master Quest game that was part of this
promotion, then you will feel right at home here (a smart move by Nintendo by
the way). Now the famous Z targeting system from the Nintendo 64 games (when
you lock on to a object) is now known as the 'L' targeting system. You use this
lock on effect to keep a direct eye on opponents or if you wish to speak to
someone from a distance then you can do that too, other than the button change
this feature still remains the same as the N64 games. Unlike the N64 games though,
the C stick is used for the game's camera. This is a good feature if you like
looking at your games from multi-perspectives and you can even see the game
from the traditional overhead view like in original NES Zelda. Sadly the camera
does act up a lot in the overhead view so some of the nostalgic is lost, this
problem is very noticeable when your indoors so the camera system is far from
perfect.
This
Zelda is also packed with lots of bonus mini games and tons of side quests.
One great example of these mini game is in one town. There is a shop owner who
looks totally bored and he doesn't seen too happy to see Link when he arrives,
but if you pay to play his game then he really gets into a deep story about
pirates and monsters in a very strange metamorphosis. The game itself plays
like the classic board game of Battleship (tm). Link can also get some help
from a friendly birdgirl with the power to guide plus you can also use other
parthers like Makar and even a Seagull to solve the many puzzles.
The Wind Waker's graphics may have a super cute look and all but that's not
to say they are terrible or something. With
the cartoonish feel, Nintendo gave a lot attention to the game's animation and
wait till you see some of the spectacular characters here. I love the look of
the giant warthogs you meet throughout the game, they have stylist tattoos or
body paint on their arms and back plus you can see them smell around for meat
that can help in the game's strategy.
From a retro stand point I liked seeing the return of the bird race to the Zelda
series. I remembered seeing these aggressive falcons before near the end in
Zelda II on the NES and they were tough as nails. I especially liked seeing
the wild designs here of the birds because the artwork here reminds me of Native
artwork I personally use from time to time. The Artist at Nintendo really did
there homework here and you have to respect that. If this cartoonish look feels
familiar then maybe you will remember the other games. The whole Cel Shading
effect was used in games like Dragon's Lair 3D, Robotech Battlecry, Dark Cloud
2, and Jet Grind Radio (that Dreamcast game was the first to use this look by
the way). After a few minutes of playing you forget all about Link's new questionable
look.
You can not only admire the game's clean graphics but you can also listen to
some great sounds here too. The music you'll hear in this game is what you would
hear from a pirate or sea voyager type movie. Very clever. There are several
borrowed sound bites from previous Zeldas like when you enter a house or cabin
you hear some familiar N64 music, slightly remixed of course. Like the N64 games
you wouldn't hear too many musical scores in the dungeons so don't expect anything
too groundbreaking. I was very disappointed in the lack of effort placed in
the voices used here though. All you get here is the occasional Link scream
and girl laughing stuff, just like in those old N64 games. It surprises me that
since Nintendo did not use actors for the game because it really would have
enhanced the whole cartoon look here like it did in Squaresoft's Kingdom Hearts
for the Playstation2.
The
only major problems I have with the new Zelda is that the game is just too big
of a adventure at times. The game is so large in scale that it makes sailing
across the waters can be a little boring at times because the seas are absolutely
massive and what makes that even worse is that the water looks kind of plain
on your long journeys. I think some transparencies effects would have helped
greatly here. Another thing that bugged me was that the game had it's moments
were it was just too easy.
I was shocked to learn that I didn't die when a fell into a pool of lava or
fell off a huge cliff. I only lost a mere faction of a heart in what should
have been a instant death. The same goes for some vicious looking larger enemies
that look like they should kick Links tiny little butt, not so has it may an
enemy a good minute to do you in but Link can mash them away half the time easily.
Sure that's great news for younger children but I never had the fear of dying
and that limits some of the challenge factor in the Wind Waker.
The Wind Waker is another great edition to the long running Zelda legacy and
the game is filled with all new bright and very colourful new graphics with
lots of character. This game also drives you to play thanks in part to all the
secrets waiting for curious players and the story can get very interesting as
well as your sister gets in big trouble. Not only that but we also get some
good music here and there plus this is another huge quest that takes a lot of
commitment. With that being said, don't forget that this is a Zelda game so
those crazy puzzles are rampart here and the Wind Waker is not a very good game
for the casual player. All other players who like deep adventure games should
buy this new Zelda without hesitation.
Conclusion: | |
*Game Link compatible
For 1 player only but a second player can use the Gameboy Advance if they wish. Rated (E) for Everyone graphics: 9/10 sound: 7/10 gameplay: 9/10 -StarSoldier1 (Ryan Genno) 2005 See the other Games of the Month |