GAME OF THE
MONTH COLLECTION!
SUPER
METROID
(Nintendo, Spring 1994)
This is the third game of the Metroid series but despite
the lack of sequels in so many years to the games they
still receive a good cult following and Super Metroid is still one of favourite
Super Nintendo games out there. Remember there are 700 games available
for this system alone. Super Metroid is a awesome 24meg (the first ever 24meg
game for SNES) game that plays a lot the original Metroid on NES rather
than the sequel Metroid II, but this action/adventure game has more weapons,
more moves, and far better looks. Can the Metroids and humans get along or are
we doomed to have these life sucking creatures leave a path of destruction?
The revenge of the Mother Brain
After the events in Metroid II, Samus found a baby Metroid after destroying
the queen from the Metroid home world. Instead of killing the Metroid, Samus
gave the life sucking creature to the scientists at a space station to study
their unusual behaviour. After Samus left the station it was attacked and nearly
destroyed by her old enemy Ridley. You watch helplessly has giant dragon like
Ridley then steals the baby Metroid back to Zebes. It's your mission to help
bounty hunter Samus Aran hunt down the alien threat by destroying the 4 guardians
plus the all new Mother Brain, and then capture back the baby Metriod from the
dangerous planet Zebes.
Planet Zebes is also the same world of the original Metroid for the NES plus
a lot of the terrain and aliens should be familiar to players of the popular
original. Even some of the items from the first mission are in the same places
as before, like the infamous morphing ball power up is at the same location
just as she left it. Samus needs to gather all the items and power ups she can
find because as she unlocks new areas of the giant map and as you get deeper
into the planet, the enemies become more dangerous and the pitfalls are more
deadly.
Everything isn't the quite the same as the old game though because there are
several new features to point out in Super Metroid too. First there are loads
of new locations in the on the planet like the old abandoned star ship, the
living plant zones, and the underwater worlds, plus they are filled with new
and lethal aliens, some friendly but most hostel. Fortunately for our brave
action star here is that she has all new tricks and techniques up her sleeve
like the ability to fire in 8 directions, run at super speeds, and even duck.
You can even customize your controls any time you start up a game to find the
set up that best suits any player. Zebes also has tons of power ups just laying
around from a ancient bird-like race waiting for adventurers. Find a new power
up like the Nova Bombs and you can now backtrack and open all the Yellow doors
you couldn't open before. You can even find a electric grappling gun to swing
across pits, just like in the classic game Bionic Commando. Samus can
even find and upgrade her weapons to fire Ice, Plasma, and Lasers at the same
time to dish out some major gun power, plus she can wear new suits to heighten
her defense or protect you from hot areas too. This makes Super Metroid more
RPG-like than the other previous games of the series.
The graphics have sure been vastly improved over the 1987 NES Metroid game but
it should also be noted that this was made in 1994 so some people will not be
impressed as others, especially with the all new 3D Metroid Primes for the Game
Cube. Super Metroid now has some backgrounds instead of just plain black void
as before but I still think that they are a little weak compared to more advance
games SNES like the rendered backdrops of Donkey Kong Country released
later that year. The characters are much more detailed than the background in
my opinion. Samus's spacesuit has a really awesome glare to it and you have
to see the new super Kraig boss (the first guardian you have to kill) that takes
up 2 massive screens. You'll even find a dead bounty hunter by Kraig's lair
............. being eaten by the local bugs.
Listen to the music of an alien world
Some fans may be disappointed that there isn't too much classic sound tracks
from the first and second games but wait till you hear the new stuff in Super
Metroid. The heart pounding music kicks in just as something exciting is about
to happen like when Samus finds a group of aliens that suddenly appear and surround
her in the wasteland of the Mother Brain. Some stages like the Norfair caverns
and the Final fortress don't have a lot of intensity in the background but at
least they give the game a dark atmosphere that's perfect for the scenery. The
music fits this alien hunting game really well no matter the situation. I also
liked the opening speech that uses real voice and the many sound effects like
the aliens screaming in pain after being shot were also fitting for the game.
Super Metroid is a amazing action game with lots to see and do but sadly, it
will end eventually and that as always been the biggest problem with the console
video games is that there are no expansion packs like in those found for certain
PC games. That's why people want a sequel so bad but what are fans going to
do in the mean time, uh? "It's not fair because a game like Super Metroid
deserves it............ are you listening Nintendo?!" This means the replay
value is fairly weak after you found all the missiles and seen the endings.
Another the problem I have with the game is the three different endings. I don't
want to ruin too much but lets just say most of us already know that Samus is
a women so why in the world is the endings the same as the NES game despite
the cool new music, uh? I also miss the pointless, but still cool option of
playing Samus in her swimsuit after you successfully found the complete ending.
"You don't get nothing' for finishing Super Metroid after the credits are
finished!"
When you are that good, they call you super!
Anyways, Nintendo still did a excellent job with their Super Nintendo game here
and I couldn't stop playing it until I did everything there is to do and see.
The real fun of Super Metroid is discovering the many secrets hidden throughout
the huge planet just by being merely curious, if something looks unusual than
try everything to see if you can find something new like a secret item or a
new passage way. The reason some people didn't think Metroid II was too good
was because it was more linear than the first but don't worry cause Nintendo
fixed the problem here. I recommend you play this game without a strategy guide
to get the full sensation of the greatness of Super Metroid. This is has to
be the late Nintendo Producer Gunpei Yokoi's crowning achievement, it
has creepy graphics, excellent music, and easy to use controls. Heck, this game
even has Japanese subtitles. If you liked games like CastleVania Symphony of
the Night for Playstation then you'll going to like this too. "I only paid
20 bucks for mine!"
Conclusion: |
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*Battery back up game hold three files -StarSoldier |
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